MHFU Weapon Recommendations

Current language set:
Weapon Class
Monster
Your Progress (Village)Disabled


Your Progress (Guild)Disabled

Sharpness+1 No Yes Reckless Abandon
Adrenaline +2 No Yes Attack Up
Element Atck Up No Yes Felyne Heroics No Yes
Art of Unsheathing No Yes I keep my Sharpness up No Yes
Powercharm / Talon No Yes Felyne Kitchen Atck Up No Yes

How to use this

The calculator, when used untweaked, is pretty straightforward. You select weapon class, monster and the two ranks. Your progress/rank determines the availability of weapons. Press Go and you'll receive a weighted list of the weapons available to you in the order of their damage potential.

The result is presented in tiers. Within each tier the weapons are ranked.

  • The top tier consists of weapons able to deal the maximum damage to the monster (95%-100%).
  • The second tier consists of those capable to get the monster down quick enough to feel good (80%-95%).
  • The third tier has suboptimal choices. Only use weapons from there if you have better choice. (50%-80%)
  • Forth tier is crap and should only be considered for joke runs (1%-50%).

You can also set a number of armor and kitchen skills. They do influence the result, so if you have armor giving these skills, set them here.
The I keep my Sharpness up setting isn't a skill, but determines if the weapon will always be used in its best sharpness. If you uncheck this, weapons with small upper sharpness bars will rank lower because of their sharpness degrading quick.

The tweak section should ONLY be used if you know what you are doing. They are preset with sensible values, so if you are not an expert veteran you just should leave them alone.

IF you are such an expert veteran you can do the following:
Tweak Attacks: Rank the attacks of the weapon according to your playstyle. If you always Superpound, drag the sliders of the other attacks to the left and the Superpound slider to the right.
If you always triple-charge with an occasional side slash, drag them accordingly.
The values of the sliders will be summed up to 100% and then used for the calculation of the average percentage.

Tweak Hitzones: You always attack the head regardless of what other hitzones a monster have? Drag it to full and drag all other sliders to the left.
Basically this is a hit distribution for all the monster's hitzones according to the weapon used (ie. SnS have lower reach than GS, so no easy stomach hitting on Plesioth).

Calculator Results

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