Weapon Calculator MkII
The Weapon Calculator MHF2 Edition
Instructions:
Choose the monster, your materials availability and the weapon line you’re interested in. If you want you can also select various armor skills you intend on wearing.
Press Submit and you will see the weak spot and the preferable weapons based on their damage output against this particular wyvern in descending order (best one first).
How this works (please read):
This is all about finding an average hit. The code takes each weapon’s possible attacks and calculates them in realistic numbers. This means for example with Longswords that it takes some slices, some stabs, some spirit-gauged attacks, meshes them all together and calculates the average hit. In the case of LS 176 different attacks are used.
The printed damage number is this average hit. If you would take the health of a monster and divide it by this average number, the result would be the number of hits needed with this particular weapon to kill the given monster.
The higher the average hit, the less attacks are needed and the better the weapon is.
New (02/04/2008): Powercharm and -talon are added to the equation if you select HR3-6.
Weakspot:
Average Damage: Name
Some remarks:
- The damage displayed is only an estimation, you cannot use it for stagger calculation. Its use is to show the margin between weapons.
- If you select HR3-6, Powercharm and -talon are automatically added to the equation.
- Status ailments are being considered this time. Paralyzed monsters take 10% more damage so that can effect the damage output. Poisoned monsters receive 120 to 350 points of damage per poisoned state, so I figured that in too. Both ailments give now a marginal boost to the damage output.
- Sharpness is fully figured in.
- Affinity is fully figured in. Changed:Affinity now plays a larger role, especially negative affinity on heavy hitting weapons (GS, Hammer). Expect Tigrex weapons to be worse.
- Armor skill like Reckless Abandon and Sharpness+ are not considered and may change the resuls.
- Hunting Horn notes are not considered as permanent damage increasing buffs.
- Gravios and Basarios open stomachs are considered as a potential additional damage spot.
- Gun Chariot is degraded to green sharpness since it only establishes 8 pokes before going green.
- If you find any error or omission, feel free to comment it right away. I probably have some HRs wrong and probably some attack spots too.
Credits:
- DS31 and Lord Grahf for their damage formulas
- MHP2Wiki for weapon statistics
- http://home.comcast.net/~wepon1984/MHF2v0.5.htm for english names
- All you visitors for help, suggestions and criticism
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No, look at it, it says it only has 52 attack as opposed to 520 that it should have. Then again, why should it even matter, no ones actually going to USE it on him.
hey..tanx for da calc..tons of help…props yur good
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Why only melee weapons? How about bows?
Bow and Bowgun cannot be easily calculated due to their different attack types (Pierce, Pellet, Scatter, Rapid etc). How many hits of a rapid shot hit? How many do pierce? How do I know that you use these attacks more than the other less damaging. I have (still) no reasonable approach for range weapon calculation.
um dunno what you were thinking but bull hammer definately doesn’t have 52 attack shud be 520
War Basher has higher attack than Onslaught and blue sharpness too (white with sharpness +1) so surely should always be ranked higher.
War basher has terrible sharpness which only lasts a few hits before going to green. Therefore I have it as Green Sharpness where it will stay.
Bull Hammer fixed, thanks.
Very good calculator. What about bow damage calculation.
hey ive been making guides but in actual weapon damage they are not that accurate so is it ok if I use the weapon calculator to determine what weapons are best for gold rathian, ect ( I will make a reference that I used it as well) but do I have permission?
Granted. No problem.
WTF akentor katana stronger than smolder thats BS. its weakness is dragon and it has little effect for fire. i know akentor has strength but no sharpness. i dont see how that is. smolder should be first on that list.
Whatever.
just saying frost ripper has blue sharpness
so this calc rocks but when you talk about finding the average number of hits its kinda hard cause as far as i know there is no way to tell numerically how much health a monster has.
im rathalos killer i kill 20 of them thememem
goood
Hey everyone can you help me please??
Where I can found union ore at HR4
i need union ore for upgrade my anvil to onslaught hammer
WHERE IS THE DAMAGE DISPLAYED FOR GODS SAKE!!!
ACCORDING TO THIS I SHOULD HAVE 10-HIT OWNED TIGREX!
i dont get how to use this thing what are the first numbers behind the columns?
The first number represents the average damage the weapon does to that monster. It’s used for ranking. The numbers in brackets are the actual raw and elemental damage value of the weapon.
wat happened 2 it.it doesn’t want 2 show more monsters and g rank
Where is the BOWS?
THIS IS MELEE!!!!
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