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MHFU Weapon Calc

Up our Sleeves…

What do we have there?

Well, actually quite a lot. Ranging from not-thought-through ideas to full-fletched mind-boggling awesomeness. You don’t believe that?

Regarding the Data Section we have created: There is a number of unfinished projects which you might as well expect to happen in the not so distant future. Here’s the list (both as a teaser for you and a reminder for us):

  • The Armor Shop will be renamed to Skill Sim because a real shop will be introduced. Put in everything you always wanted in the game and you’ll get a nice shopping (say farming) list to work through. This should help you keep the numbers of your BigEDragonJewels in check.
  • Speaking of farming, we intend to complete the gathering spots next. This does only happen due to the awesome dedication of one person, which goes by the name HotGamerMum on most forums and boards. She is inputting all that heavy data which she shares with us and we gladly use. My biggest and heartfelt thank you.
  • The monster data is going to be next. Hitpoints, damage charts, stagger limits, all you can think of. This, too, is a daunting work so don’t expect it online tomorrow.
  • The Weapon Calculator will then be redone with the data section in mind. It will be more accurate, it will consider more potential hitspots and it will reflect the game mechanics as closely as possible.
  • I intent to design a ranged weapon calculator. The math behind it has been revealed by DaiIchiban and VampireCosmonaut on gameFAQs, and I feel obliged to put those tenacious numbers to good use.
  • One huge data lump will be missing for quite a while: Quest reward data. We rely on HGM here too, but she can only do so much with her already limited time. When it’s done, it’s done.
  • Az and Draco are working on a skillset generator. I have tried and failed (my MHF version will not work with the jewels and all that), there has been one in Excel using a limited version of a professional linear solving tool, but that needs more install-fu than you’d bother. So, I will not interfere with their thinking process and when they do come up with a working algorithm I’ll be happy to code it.
  • Everything we’ve done will be ported to MH3. I have the guidebooks, the only thing keeping me away are those interesting foreign symbols…
  • Also: See the Holy Hell a lot of Stuff! widget on the right for some information on what item data we still need to feed into the database.

You see, we have quite a lot going on. Check back every now and then or you may miss the next e=mc2.

2 Responses to “Up our Sleeves…”

  • Wow man I like all the plans you got there hopefully these plans will go through and this site will be of, if not the, best MH site out there.

  • Ratiqu:

    Hmm…

    I’ve got an idea, to thank HotGamerMum. Even if I don’t know her.

    Set up a site, put a paypal thingy on it to her account, link it to here and minegarde, and ask everybody to throw just $1 in there. That’s a bare minimum of $50 right there, which is the least we can do for all the work that’s been done.

    If I’m acting based on a massive lack of information, be gentle. I recently got myself a life, and it’s a lot harder than I thought.