Why I love Monster Hunter!

One of the things which drive us to play games are the rewards. Gratifications, medals, stamps, percentage completed, anything which marks our progress as extraordinarily or stunning.

Many PSP games have this simple feature. GTA wants you to complete all story and side quests to proceed on its percentage scale; Ace Combat forces you to redo your missions and shot specific targets outside the mains to gain access to the medals and special parts; the Lego games let you replay your missions in freeplay mode for the goodies and so on.

Sure, one can do the simple approach for all of these games and play the story, game done. But these games offer more for those who want to complete a game the way it is intended by the developers. Even FFVII CC has sidemissions (100, they are dumb, but anyway).

So what does Monster Hunter use for this?

Monster Hunter does not have a story, so you can’t simply finish the game. You can kill Uca or Akantor and say you have the last monster killed. You can clear all quests and take the game as completed. There are so many more things you can achieve.

On one side you can try to get all weapons from a specific line or rarity, but this is a goal you can set yourself, nothing forced on you by the game. But the game has this feature which does exactly that for the completionists among us: The rewards.

Now if you look at the reward requirements MH has you will be, at least, stunned if not abashed. For example one rewards is given when you have created fifty G weapons, the ones unlocked only after defeating the last monster. Or one needs to to have five felyne fighters with max loyality. An older reward is received after you capture every monster at least once, including color variants.
These rewards are vastly different than the ones mentioned in the games above. You can easily get 100% in GTA VC in about 60 hours. Ace Combat lasts 30 hours and Lego around 50. Then you are officially done, game completed.

In Monster Hunter you will need 50+ hours to reach Uca if you leech and make haste. Then you will have to make 50 G weapons. Or send Trenya for 1500 points a hundred times. These things cannot be done just by completing one sidemission or finding a hidden goodie, you need to do quests a hundred ****ing times.

So, what I want to say is: Monster Hunter is a game unique in its prospect for the player: Completing? Get ready for 300 hours of sometimes boring, grinding and repeatitive gameplay. But when you finally receive that reward you haven’t got yet it is a reward worth having the name.

And that is why I love it.

7 Responses to “Why I love Monster Hunter!”

  • Tocky:

    In a gaming world where people want “a story with substance” or a game with “nothing to do but kill [things]“, Monster Hunter breaks the mold for me. And I can safely say, I was looking for a game like this for ages (One where being lvl 1 is always an option, without having to delete your file or start all over. Simple remove your buff equips, make a n00b set, and you’re back to “level 1″). But this statement right here DEFINES what the game is all about, and I couldn’t put it better myself. Bravo~

  • mazereon:

    QFT, fresh.

  • SilkyZ:

    i love this game for 3 main reasons.

    -no story:
    When I bought GTA:SA for my PC 3 years ago, the first thing I did was download a 100% save. I wanted to ignore the story and just play around. I found that more fun coming up with my own challenges then the story and side missions had me do. With MH, I’m able to do whatever I want; if I what to be a gunner, I could start gunning and buying LBGs. then, once i get board, i can switch to a HBG or a Bow or if i have enought cash, switch to a blademaster set.

    -over 5000 armor and weapon combinations:
    Another thing i liked from GTA:SA was the outfits i could where. but the problem is that they really do nothing for you.
    With MH, you can have random armor sets in apperance, but the stats show that you have an attack boost, more health, and autotracker. and now with gems and jewels, you can make armor sets that look good and have what you want. and, touching back on my first reason, getting that armor requiers doing the missions

    -multiplayer
    ya sure, GTA is fun and a challange, but how much fun can you have playing with yourself? really? with MH, you can play with youself, but you can also get your friends together and kill the big guys (elderdragons and sutch) or even pint sized kut-ku.

    i understand why this game is the best PSP game in japan and i’m puzzled why it hasn’t boomed in the US. maybe it’s that the US likes a story as well as a challenge. hopefully, with MH:FUnite and the “pokemon-ish” marketing CAPCOM wants to do for it will make it the next best portable game since, well, pokemon.

    http://image.blog.livedoor.jp/hitec04hitec/imgs/5/8/584a49ee.jpg

  • I’ll second that (or fourth it?) -

    I was just thinking this the other day actually. I’ve used the same character since the first MH on PS2 – and even though he’s stayed the same (Same hairstyle, same hair/skin color, same voice, yadda yadda) – my fighting style has continually evolved. Just this Thanksgiving, I built my very first heavybow gun in MHP2ndG (yeah, I know, my FIRST) – loved it. Its a totally new strategy to fight with than even a light bow gun or bow.

    I’ve always said, if I could only play one game for the rest of time, it’d be Monster Hunter(s).

    As for why it hasn’t boomed here? Its not a first person shooter (technically). Its seems the only games that get credit here are First Person Shooters or Rock Band.

  • Brandon:

    i remember when i first saw the first monster hunter setting on the shelf at my local game store. i thoght it looked like a good game so i got it. then my friend bought it and he got internet just for that game and many a hours were spent in front of those tv’s and now i have monster hunter freedom 2 and i play it at my job. i have over 100 hours logged onto my character and i havent even hunted with anybody else. that same friend is buying a psp for that game only. greatest game ever.

  • Imperitor:

    Complete in 300 hours? After 100 hours I decided that I was bored with my first weapon style (LS), after 300 I wanted to have a bashing weapon to give my DS more depth. after 400 I unlocked high rank mosters. after 600 hours I’ve not unlocked aki or Fatty.

    Monster hunter is a remarkable and chalenging game, with easily more re-play value than anything else that I’ve ever played.

  • Komesanos:

    Which new generation consoles would you buy for just one game?
    How many ppl have bought GameBoys just for Pokemon? And PS/PS2 because of FF and Metal Gear?

    I think PSP is the only modern console that achieves this with Monster Hunter, Patapon and a lot of funny, original games that don’t care just on cool graphics but on a long time entertainment.

    I just laugh at my friends when they buy lots of PC parts just to play smoothly a shooter that lasts 5 hours. xD

    PSP and Monster Hunter the best. Period.

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